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A Byte of Python
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CC BY-SA
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"A Byte of Python" is a free book on programming using the Python language. It serves as a tutorial or guide to the Python language for a beginner audience. If all you know about computers is how to save text files, then this is the book for you. There are many translations of the book available in different human languages.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Swaroop C.H.
Date Added:
05/22/2019
Deep into Pharo
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CC BY-SA
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Pharo is a clean, innovative, open-source, live-programming environment.

Deep into Pharois the second volume of a series of books covering Pharo. Whereas the first volume is intended for newcomers, this second volume covers deeper topics.You will learn about Pharo frameworks and libraries such as Glamour, PetitParser, Roassal, FileSystem, Regex, and Socket.

You will explore the language with chapters on exceptions, blocks, small integers, and floats.

You will discover tools such as profilers, Metacello and Gofer.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Alexandre Bergel
Damien Cassou
Jannik Laval
Stéphane Ducasse
Date Added:
05/22/2019
Embedded Controllers Using C and Arduino Lab Manual, 2E
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CC BY-NC-SA
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This is the companion lab manual for the text "Embedded Controllers Using C and Arduino". It introduces embedded controller systems using the Arduino hardware platform and the C programming language. It is intended for students in Electrical Engineering and Electrical Engineering Technology programs at the Associate and Baccalaureate levels. Clicking to view this item begins a .doc download.

Subject:
Electrical
Engineering
Material Type:
Textbook
Provider:
Mohawk Valley Community College
Author:
James M. Fiore
Date Added:
08/31/2016
Enterprise Pharo a Web Perspective
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CC BY-SA
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Pharo is a clean, innovative, open-source, live-programming environment.

Enterprise Pharo is the third volume of a series of book covering Pharo and its community. Whereas the first volume Pharo by Example is intended for newcomers and the second volume Deep into Pharo covers deep topics of Pharo, this third volume covers libraries and frameworks for enterprises, and in particular those doing web development.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Attila Magyar
Christophe Demarey
Cyril Ferlicot Delbecque
Damien Cassou
Damien Pollet
Esteban Lorenzano
Gabriel Omar Cotelli
Guillaume Larchevêque
Johan Fabry
Liudmyla Dolia
Luc Fabresse
Mariano Martinez-Peck
Martín Dias
Max Leske
Norbert Hartl
Olivier Auverlot
Stéphane Ducasse
Sven Van Caekenberghe
Date Added:
10/06/2016
Introduction to Computer Graphics
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CC BY-NC-SA
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Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
David Eck
Date Added:
05/22/2019
Introduction to Computer Science I
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CC BY
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This course will introduce students to the field of computer science and the fundamentals of computer programming. No prior programming experience is required. Upon successful completion of this course, students will be able to: Demonstrate an understanding of the history of computing as well as fundamental hardware and software concepts; Demonstrate an understanding of the programming life cycle; Explain how the JVM translates Java code into executable code; Demonstrate an understanding of Object-Oriented Programming concepts; Demonstrate an understanding of basic Java concepts by writing simple programs; Demonstrate an understanding of logical and relational operators as well as control structures; Demonstrate proficiency in basic Java I/O techniques by writing small programs. (Computer Science 101; See also: Mathematics 302)

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
The Saylor Foundation
Date Added:
10/24/2019
Introduction to Computer Science II
Unrestricted Use
CC BY
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This course is a continuation of the first-semester course titled Introduction to Computer Science I. It will introduce the student to a number of more advanced Computer Science topics, laying a strong foundation for future academic study in the discipline. The student will begin with a comparison between Java--the programming language utilized last semester--and C++, another popular, industry-standard programming language. The student will then discuss the fundamental building blocks of Object-Oriented Programming, reviewing what they have learned learned last semester and familiarizing themselves with some more advanced programming concepts. The remaining course units will be devoted to various advanced topics, including the Standard Template Library, Exceptions, Recursion, Searching and Sorting, and Template Classes. By the end of the class, the student will have a solid understanding of Java and C++ programming, as well as a familiarity with the major issues that programmers routinely address in a professional setting. Upon successful completion of this course, the student will be able to: Demonstrate an understanding of the concepts of Java and C++ and how they are used in Object-Oriented Programming; Demonstrate an understanding of the history and development of Object-Oriented Programming; Explain the importance of the C++ Standard Template Library and how basic components are used; Demonstrate a basic understanding of the importance of run-time analysis in programming; Demonstrate an understanding of important sorting and search routines in programming; Demonstrate an understanding of the generic usage of templates in programming for C++ and Java; Compare and contrast the features of Java and C++. (Computer Science 102; See also: Mathematics 303)

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
The Saylor Foundation
Date Added:
10/24/2019
Introduction to Computers and Engineering Problem Solving, Spring 2012
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CC BY-NC-SA
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This course presents the fundamentals of object-oriented software design and development, computational methods and sensing for engineering, and scientific and managerial applications. It cover topics, including design of classes, inheritance, graphical user interfaces, numerical methods, streams, threads, sensors, and data structures. Students use Java programming language to complete weekly software assignments. How is 1.00 different from other intro programming courses offered at MIT? 1.00 is a first course in programming. It assumes no prior experience, and it focuses on the use of computation to solve problems in engineering, science and management. The audience for 1.00 is non-computer science majors. 1.00 does not focus on writing compilers or parsers or computing tools where the computer is the system; it focuses on engineering problems where the computer is part of the system, or is used to model a physical or logical system. 1.00 teaches the Java programming language, and it focuses on the design and development of object-oriented software for technical problems. 1.00 is taught in an active learning style. Lecture segments alternating with laboratory exercises are used in every class to allow students to put concepts into practice immediately; this teaching style generates questions and feedback, and allows the teaching staff and students to interact when concepts are first introduced to ensure that core ideas are understood. Like many MIT classes, 1.00 has weekly assignments, which are programs based on actual engineering, science or management applications. The weekly assignments build on the class material from the previous week, and require students to put the concepts taught in the small in-class labs into a larger program that uses multiple elements of Java together.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Christopher Cassa
George Kocur
Marta C. Gonzalez
Date Added:
01/01/2012
Introduction to Data Science (Spring 2018)
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CC BY-NC-SA
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Lecture slides and in-class activities for graduate-level introduction to data science at UMBC for spring 2019 See also https://most.oercommons.org/courseware/module/102/

Subject:
Applied Science
Material Type:
Module
Author:
ben payne
Date Added:
06/01/2019
An Introduction to Ontology Engineering
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CC BY-NC-SA
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This first general textbook An introduction to ontology engineering has as main aim to provide the reader with a comprehensive introductory overview of ontology engineering. A secondary aim is to provide hands-on experience in ontology development that illustrate the theory.

Subject:
Engineering
Material Type:
Textbook
Author:
Maria Keet
Date Added:
01/01/2018
JavaScript
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CC BY-SA
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This book is a guide to JavaScript, a scripting language widely used in web pages and web applications such as email applications. JavaScript is not to be confused with Java, which is quite a separate language for creating stand-alone applications.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Wikibooks
Date Added:
05/22/2019
Java with BlueJ
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CC BY-NC-SA
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This book is Part I of a two-part set that introduces the Java programminglanguage. The text assumes the student will be using the BlueJ developmentenvironment and provides some introductory BlueJ material. Our experiencehas been that BlueJ is easy to learn and provides a good programmingenvironment for the beginner programmer.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Ron McFayden
Date Added:
05/22/2019
Lab Manual for Embedded Controllers Using C and Arduino
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CC BY-NC-SA
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This is a laboratory manual covering embedded controllers, appropriate for students in an Electrical Engineering Technology program (AAS or BS). It begins with an explanation of the C programming language and uses the Arduino platform for embedded programming. Exercises range from simple switch sensing to a direct digital synthesis waveform generator.

Subject:
Electrical
Engineering
Material Type:
Textbook
Provider:
Mohawk Valley Community College
Author:
James M. Fiore
Date Added:
01/01/2014
Laboratory Manual for Computer Programming with Python and Multisim (tm)
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CC BY-NC-SA
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This lab manual is intended for an introductory programming course for Electrical Engineering and/or Technology students at the AAS and/or BS level. It begins with an introduction to the Multisim (tm) simulation software and progresses to programming using the Python language. Most programming assignments are based on electrical applications.

Subject:
Electronic Technology
Engineering
Professional Studies
Material Type:
Textbook
Provider:
Mohawk Valley Community College
Author:
James M. Fiore
Date Added:
01/03/2022
Marine Autonomy, Sensing and Communications, Spring 2012
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CC BY-NC-SA
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This course covers basic topics in autonomous marine vehicles, focusing mainly on software and algorithms for autonomous decision making (autonomy) by underwater vehicles operating in the ocean environments, autonomously adapting to the environment for improved sensing performance. It will introduce students to underwater acoustic communication environment, as well as the various options for undersea navigation, both crucial to the operation of collaborative undersea networks for environmental sensing. Sensors for acoustic, biological and chemical sensing by underwater vehicles and their integration with the autonomy system for environmentally adaptive undersea mapping and observation will be covered. The subject will have a significant lab component, involving the use of the MOOS-IvP autonomy software infrastructure for developing integrated sensing, modeling and control solutions for a variety of ocean observation problems, using simulation environments and a field testbed with small autonomous surface craft and underwater vehicles operated on the Charles River.

Subject:
Applied Science
Engineering
Environmental Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Henrik Schmidt
Michael Benjamin
Date Added:
01/01/2012
Mechatronics, Fall 2014
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CC BY-NC-SA
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This course is an introduction to designing mechatronic systems, which require integration of the mechanical and electrical engineering disciplines within a unified framework. There are significant laboratory-based design experiences. Topics covered in the course include: Low-level interfacing of software with hardware; use of high-level graphical programming tools to implement real-time computation tasks; digital logic; analog interfacing and power amplifiers; measurement and sensing; electromagnetic and optical transducers; control of mechatronic systems.

Subject:
Engineering
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Trumper, David L.
Date Added:
01/01/2014
Programming Languages: Application and Interpretation
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CC BY-NC-SA
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Unlike some other textbooks, this one does not follow a top-down narrative. Rather it has the flow of a conversation, with backtracking. We will often build up programs incrementally, just as a pair of programmers would. We will include mistakes, not because I don’t know the answer, but because this is the best way for you to learn. Including mistakes makes it impossible for you to read passively: you must instead engage with the material, because you can never be sure of the veracity of what you’re reading.

The main programming language used in this book is Racket. Like with all operating systems, however, Racket actually supports a host of programming languages, so you must tell Racket which language you’re programming in.

This textbook has been used in classes at: Brown University, Cal Poly, Columbus State University, Northeastern University, NYU, Reed College, UC-San Diego, UC-Santa Cruz, University of Rhode Island, University of Utah, Westmont College, Williams College, and Worcester Polytechnic Institute.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Provider:
Brown University
Author:
Shriram Krishnamurthi
Date Added:
05/22/2019
Programming for the Puzzled, Spring 2018
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CC BY-NC-SA
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This class builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching students to program while solving puzzles. Python syntax and semantics required to understand the code are explained as needed for each puzzle.

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Srini Devadas
Date Added:
01/01/2018
Python for Everybody: Exploring Data In Python 3
Unrestricted Use
CC BY
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0.0 stars

New Edition! The goal of this book is to provide an Informatics-oriented introduction to programming. The primary difference between a computer science approach and the Informatics approach taken in this book is a greater focus on using Python to solve data analysis problems common in the world of Informatics.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Charles Severance
Date Added:
05/22/2019